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CosMind
Feb '08
7
wun mo glum CosMind // 17:09 // 12 replies
holy smokes, only one more glum to program (along with a teeny bit more art and behavioral/mechanical design for it), and they'll all be wrapped up.  so, so, so, the only major components remaining will be:

- the game's brief interactive scenario setup and conclusion
- save system
- tying it all together into a smooth structure and flow

then, it's officially on to a super-heavy beta period until it's all pearly and pleasant for players :D

fitting timing, as feb. 15th will be the official 3-year anniversary of the day that i began tinkering with the very first mechanics prototype.

Comments Comments
HiVE
Feb '08
7
Re: wun mo glum HiVE // 18:38
Smoking, sizzling hot.

And that's only the smell from the kitchens. I can't wait to be served.

Shaltif
Feb '08
7
Re: wun mo glum Shaltif // 19:09
^_^...(^_^).....(b^_^)b

ChevyRay
Feb '08
8
Re: wun mo glum ChevyRay // 03:47
*puts hand up*

Add me to the beta list. Kick! 8)

Grashaboras
Feb '08
8
Re: wun mo glum Grashaboras // 15:09
AWSUM!


Jabberwock
Feb '08
8
Re: wun mo glum Jabberwock // 16:14
Man... I look at those screenshots you post, and I salivate every time. In the back of my mind, this was one of those projects I thought would never get finished, but I've never been happier to be wrong. :) Can't wait to play.

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