Home Button News Button About & FAQ Button Members Button In.Dev Button Play Button Forum Button Resources Button Links Button Contact Button
Main Logo
Blog
 

CosMind's blog CosMind's blog
CosMind's blog   RSS Feed
CosMind
Feb '08
7
wun mo glum CosMind // 17:09 // 12 replies
holy smokes, only one more glum to program (along with a teeny bit more art and behavioral/mechanical design for it), and they'll all be wrapped up.  so, so, so, the only major components remaining will be:

- the game's brief interactive scenario setup and conclusion
- save system
- tying it all together into a smooth structure and flow

then, it's officially on to a super-heavy beta period until it's all pearly and pleasant for players :D

fitting timing, as feb. 15th will be the official 3-year anniversary of the day that i began tinkering with the very first mechanics prototype.

Comments Comments
Eden
Feb '08
14
Re: wun mo glum Eden // 20:14
cos lik linkin park'z teh bst man. roxors!

CosMind
Feb '08
15
Re: wun mo glum CosMind // 05:41
jimminny xmas...
the toughest bug i've ever had since i started this project...
a five-day battle, but now victory on the day of love :)

nun mo glum

Pages: 3

«  1  2  [3] 


Have your say Have your say
Name


Email Address


Subject


Security code
Captcha


Message


 

Eo Logo   Link to Us | Feeds
2004 - 2018 © Eo
Website by House of Ninzha & Simon Donkers