I don't know if anybody even reads these blogs, but for those who might, some updates on from the Chev.
Huge update on Skullboy (In-Dev page), meaning the engine is entirely re-programmed and all the graphics have been re-done. My pixelling has improved a lot, and Marius' work on the soundtrack was getting me super-pumped, so I finally gave in and attacked the whole thing. Everything feels pretty good, and I am nearly done the first -- of 10 very large -- stages of the game.
Haven't heard from the artist, MKG, in awhile :( but I know she's still kickin' around; she's young, and obviously has lots going on in her life, but hopefully she finds a source of motivation from the latest updates and we'll get some more of her cute artwork to push things along.
Other than that, I have absolutely no money, other than what's paying the rent. I'll have to get a job in the next two weeks, unfortunately, which is sad because I was getting so much development done without one. Other than that, I am doing some pixel work for CosMind right now, and also (though I haven't heard from him in a few weeks) YMM. We'll see where things go.
Peace out.
Chev
Comments
Feb '09
22
Feb '09
22
Man Chev, those screens are looking super sexy! Very impressive. Looking forward to seeing a demo sometime soon ;)
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