Sorry for the lack of posts recently (who reads this anyway!), but nothing really exciting has been happening. Instead, life is just rolling along at its usually gloomy pace.
I've added another example to the Resources page, though. It shows how to make a simple game where the player has to collect keys in order to unlock something. This is a classical RPG type situation, where a treasure chest might be locked until the player has a key to unlock it with.
If you have any example requests, I'm willing to take a shot at em. Send em over to bballer_gm@sbcglobal.net if you'd like something attempted. I'm not really sure what others know how to do, and what they might need help doing, so let me know.
Oh yeah, I'm almost finished with a game called Bipsanity. I've been trying to finish it off for a while now, but a few bugs keep popping up. I'll let you know when it's done.
BBaller's blog
Feb '06
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