holy smokes, only one more glum to program (along with a teeny bit more art and behavioral/mechanical design for it), and they'll all be wrapped up. so, so, so, the only major components remaining will be:
- the game's brief interactive scenario setup and conclusion
- save system
- tying it all together into a smooth structure and flow
then, it's officially on to a super-heavy beta period until it's all pearly and pleasant for players :D
fitting timing, as feb. 15th will be the official 3-year anniversary of the day that i began tinkering with the very first mechanics prototype.




Feb '08
7




Feb '08
7
Smoking, sizzling hot.
And that's only the smell from the kitchens. I can't wait to be served.
And that's only the smell from the kitchens. I can't wait to be served.

Feb '08
7
^_^...(^_^).....(b^_^)b

Feb '08
8
*puts hand up*
Add me to the beta list. Kick! 8)
Add me to the beta list. Kick! 8)

Feb '08
8
AWSUM!

Feb '08
8
Man... I look at those screenshots you post, and I salivate every time. In the back of my mind, this was one of those projects I thought would never get finished, but I've never been happier to be wrong. :) Can't wait to play.
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