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Mar '09
7
SHMUP Dev 'Bomb' Rapid Protoype Session Ablach Blackrat // 03:35
I'm taking of a couple of weeks to work on the SHMUP-Dev Rapid Prototype session.  The theme this time around is dear to my heart; blowing things up.  More to the point; finding new and interesting ways to use the 'bomb' in shooters.

In a few short days I already got a good game going, let's see if I can get it done in time.  The basics of the game play is to use a pulse weapon to charge up enemies with energy, then set them off as the bombs.  Hopefully I can make it fun enough...


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