Well, since my head is starting to clear again, I'm going to go back to writing blogs. Just blogs of thoughts. Stream of consciousness. Whatever comes to my mind. Because, if I don't start small again, I'll never get back to the level of critical thinking I've done before.
First of all, I think I'm going to write game design philosophies right in my blogs, instead of putting them in the Game Philosophy area. It's easier, this way, for my teammates to read my articles. I don't have to do cut-and-paste, waste hours talking about it over noodle-soup or ginger tea, and so on.
So what's hot? Nothing much. I want to present a concept about levels of art-experience-appreciation, but I can't form my thoughts well enough, so nevermind.
I guess it's a journal-ish blog today. Meh, boring. Anyway...
Surprisingly, Persona 3 shipped to my house in 2 weeks, which is amazing considering that other eBay sellers took a month and a half for their stuff to get through the system. It's also the limited edition, complete with an artbook and a soundtrack. w00t. Anway, I haven't really gotten into the game yet, I'm saving it until my head clears up better. It's a waste to experience a game when all you feel is numbness. So, nothing on that yet. Awesome niche-artsy intro movies though.
Paper Mario is a disappointment. Not that it's any bad though, but I expected a minimal amount of maturity in the game. Some substance to the story, I mean. Super Mario RPG, for instance, put Mario in an epic RPG world filled with new wonders. Paper Mario, on the other hand, seems bland. There are occasional surprises here and there, but the whole experience feels so superficial. Even if this is an RPG that is designed for a younger audience, it still should have some underlying message other than "omg Mario saves the day... again". Oh well, at least the battle system is satisfying.
Ok, this is boring. Evidence that my head is still a fog. Gawd, I feel so stupid right now. I'll try again in a day or two.
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Aug '07
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