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In game related news, I've set myself the deadline of November 19 to release Home Base. A lot of planning has gone into the current version, which looks quite a bit different than what you see in the in.dev section. In fact, nothing is really the same. The game is optimized from the inside out. I've got three testers helping me out as well as a talented composer who's planning to make 2+ minute tracks for each set of 10 levels. I'll disclose their identities in due time. So, the game should be complete by 11/19. Shortly after that, I'll release a music version because my composer and I agreed 1 month is too short to do all the tracks. Around the same time, I'll try to finish off a level editor, because I'm sure there will be countless possibilities when all gameplay elements can be combined together. I'll keep you updated. Thanks for your time.