Comments
Jul '07
31
That looks mighty interesting. I wish I could offer to make music, but my skills in that area are extremely limited :'(
Jul '07
31
here's a demo http://messhof.googlepages.com/BOOLARIUM.zip
i'm going to make a sandwich
i'm going to make a sandwich
Aug '07
1
Crappinwhappers that's twitchy! I would have beaten the first level, but I think the title screen burnt out the brain cells necessary to comprehend what was happening.
i'm going to make a sandwich very happy
That's nice of you.
Aug '07
1
I like it, but I can see why you want music. Feels a bit empty at the moment. I beat a level or two, and would've played more if I'd have had the time :)
I hope you find a composer. You could also check modarchive.org or chiptunes.org for some random decent/great music.
I hope you find a composer. You could also check modarchive.org or chiptunes.org for some random decent/great music.
Aug '07
1
That's crazy. I like it. Of course, Booloid was just about my favorite game ever, so... the controls are a lot tougher than the first two games, but the environments are just as crazy and interesting. In a different way, of course. I got 7100 points, I have no idea if that's good, awful, or what. It was fun, though.
I'd offer to compose for you, but I'm not really all that great at it, so I doubt you'd want my help anyway. :) Hope to see s'more of this someday.
I'd offer to compose for you, but I'm not really all that great at it, so I doubt you'd want my help anyway. :) Hope to see s'more of this someday.
Aug '07
1
I find that the too tight left/right controls combined with the too weak upwards thrust makes for a confusing control scheme, and the huge explosions hamper your vision and hides enemy bullets (perhaps intentionally though). The time limit is very small, I made it to level 6 or so I think. Definitely more hectic than Booloid.
Pages: 2
Have your say